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Now showing items 1-4 of 4
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Piloting a growth mindset intervention for student success
(Dublin Business School, 2014)Objective: Dublin Business School is currently collaborating with the California-based ‘Heroic Imagination Project’ on a validation study focusing on a mind-set intervention for learners’ motivation and satisfaction. This ... -
The effect of jigsaw intervention on help-seeking, attitudes to mental health, and social distance
(Dublin Business School, 2014)As the focus on mental health in schools has increased so too has the number of agencies providing services, talks and activities to support mental health promotion. While there is evidence to suggest that supporting ... -
Exploring the challenges of managing a blended learning course
(EdTech, 2019)There is an argument to suggest that the use of digital technology challenges higher education institutes (HEIs) to think about how and why they function the way they do; “the virtual university is . . . the university ... -
Utilising game design to create engaging education: a framework for gameful learning
(Association for Computing Machinery, 2019)If educators were to be skilled game designers, then they would be better equipped to design engaging education scenarios. This research engages in studying commercial design of engagement in games, so educators may be ...