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dc.contributor.advisorRichardson, Leeen
dc.contributor.authorCondon, Nicholas
dc.date.accessioned2019-08-26T15:55:42Z
dc.date.available2019-08-26T15:55:42Z
dc.date.issued2019
dc.identifier.citationCondon, N. (2019). Violent first-person shooters: Investigating life-satisfaction and empathy in long-term excessive users. Higher Diploma Final Year Project, Dublin Business School.en
dc.identifier.urihttps://esource.dbs.ie/handle/10788/3888
dc.description.abstractThe aim of the current study was to explore the differences, in terms of life-satisfaction and empathy, between excessive long-term users and non-excessive users of violent FPS games. A correlational design with a cross-sectional quantitative survey was utilised. A total of 79 participants completed a 26-question online survey consisting of demographic and video game usage questions, along with empathy and life-satisfaction scales. The study found that excessive and non-excessive users did not differ significantly in measures of life-satisfaction or empathy and found a weak positive correlation between empathy and life-satisfaction.en
dc.language.isoenen
dc.publisherDublin Business Schoolen
dc.rightsItems in Esource are protected by copyright. Previously published items are made available in accordance with the copyright policy of the publisher/copyright holder.en
dc.rights.urihttp://esource.dbs.ie/copyrighten
dc.subjectEmpathyen
dc.subjectViolence in video gamesen
dc.titleViolent first-person shooters: Investigating life-satisfaction and empathy in long-term excessive usersen
dc.typeFinal Year Projectsen
dc.rights.holderCopyright: The authoren
dc.type.degreenameHigher Diploma in Arts in Psychologyen
dc.type.degreelevelHigher Diplomaen


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