An investigation into the effects of excessive computer gaming on levels of aggression
No Thumbnail Available
BA (Hons) in Psychology
Dublin Business School
Items in Esource are protected by copyright. Previously published items are made available in accordance with the copyright policy of the publisher/copyright holder.
The aim of this present study was to investigate the relationships between levels of aggression and flow experience, absorption, gender, stress and time spent playing games. A quantitative correlation design was used. Aggression was measured with the Buss-Perry Questionnaire, flow experience and absorption was measured with the Game Engagement Questionnaire, stress was measured with the Glazer Stress Control Lifestyle Questionnaire and time spent was measure with the Video Game Questionnaire.103 participants from online game forums participated in the survey (76 male and 27 female). The results indicated that there was a correlation between overall aggression and flow experience as well as absorption. It also found that there was a correlation between age and absorption. With gender it found that there was a correlation with aggression and presence in a game. The presence variable was an unexpected finding in the study.